As an option in the armoury of the programmer, deferred rendering has been around for a while. Released in 2007, PC shooter S.T.A.L.K.E.R. was one of the first commercial titles to make use of the ...
Into the second part of our Killzone 2 coverage, and with it, analysis of three more campaigns, plus a primer on Deferred Rendering - the key technology that runs the game's engine. Deferred Rendering ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果