The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
近日,ATi(AMD)推出了一款开源工具HLSL2GLSL,能够帮助程序员将为Windows DirectX 9 API编写的代码转换为OpenGL。 程序名称中的HLSL即微软专门为DirectX API开发的高级渲染语言(High Level Shading Language),而在OpenGL领域中,相对应的就是GLSL(OpenGL Shading Language)OpenGL着色 ...
There is some pretty big news out there. AMD recently released mantle, a low level API that eliminates heaps of CPU overhead (draw calls). It now seems that both DirectX and OpenGL will follow that ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
Most development effort in graphics drivers these days, whether you’re talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
If Monday's announcement of SteamOS was greeted with a great deal of interest and speculation, Wednesday's announcement that Valve was getting into living room PCs with broad compatibility and a full ...