Assassin's Creed III has such a soul-drainingly boring tutorial it actively lessens the quality of the entire game - because close to half of it is effectively one big, long tutorial. It's a tutorial ...
Portal 2 sets a great standard for tutorials - it's funny and quick, and the patronizing nature of telling the player how to progress is explained in the narrative. Games have a lot of standard ...
The topic for this Friday’s weekend thread comes from a reader suggestion. Over on the Yeezus/Hotline Miami Alternate Soundtrack article (which is worth checking out if you haven’t already), ...
To many, creating their own video game feels something like a far-off dream: It’s something only the artistically inclined with plenty of time on their hands could accomplish. But the truth of the ...
Cameron has been holding a controller for about as long as he can remember, developing a special love for The Elder Scrolls and Halo at a young age. When he isn't playing virtual games, he can most ...
We may earn a commission from links on this page. Of all the many valid reasons I’m still playing The Witcher 3, there’s one that’s not related to the game’s quality. If I put it down for too long, ...
Hand-holding in games can detract from the fun and challenge. Some popular games have overly abundant tutorials and guidance. Finding a balance between guidance and freedom is crucial for player ...
Older games have a tendency not to explain things. It's a rarity to see a tutorial in classic releases, and even then you're not guaranteed to receive any lessons, as evidenced by Driver's infamous ...
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