Gamification provides a fun, engaging, and rewarding experience for students, employees, or customers to learn and support a business. It applies game-design elements and game principles in a non-game ...
The Sales Gamification Software Market size was USD 10.2 billion in 2022 and is expected to Reach USD 71.2 billion by 2030 with a growing CAGR of 27.5 % over the forecast period of 2023-2030. The ...
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It’s no longer enough to for employees to log onto the intranet to download a few company policies and start a chat about a project with a coworker. Employees need to be enticed with games and social ...
Gamification in healthcare is gaining momentum, with attempts to apply gaming principles to improve patient clinical outcomes. This trend establishes the need for a “digital practitioner” who channels ...
One of the most critical facets that make a business thrive in a highly competitive market is its marketing campaigns. This is why marketing teams should keep improving content creation strategies to ...
SalesScreen customers rated them highly across the board, giving them a 97% in quality of support, a 97% in ease of doing business with, a 92% in ease of use, a 93% in performance and reliability, and ...
Microsoft has acquired Incent Games and plans to integrate the Texas startup’s FantasySalesTeam sales-gamification software into Dynamics CRM. Terms of the deal were not disclosed. Adding the fantasy ...
Microsoft has acquired Incent Games and plans to integrate the Texas startup’s FantasySalesTeam sales-gamification software into Dynamics CRM. Terms of the deal were not disclosed. Adding the fantasy ...
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