Microsoft kicked off E3 yesterday with its game-heavy press conference, and let me say I'm broadly in agreement with my colleague, Sebastian: There were lots of game unveils, including some very ...
Game developers have traditionally used pre-rendered video sequences (i.e., passive cutscenes) to help tell the story and enhance the visual presentation of games. However, technology is now making it ...
Use left and right arrow keys to seek audio. Grand Theft Auto 5 and Red Dead Redemption 2 animator Mike York shares his thoughts on the recent GTA 6 trailer and hypes up Rockstar Games in the process.
Michael has been writing about entertainment since 2016, but he's been a gamer since playing Pac-Man in the arcade, Kings Quest 3 on the PC, and the Sega Master System he got from his late father. In ...
Tired of those cheesy pre-rendered movies that look nothing like the game in videogame commercials? So is the ASA: "The ads breached CAP (Broadcast) TV Advertising Standards Code rules 5.1 (Misleading ...
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may ...
Famitsu magazine has a tiny feature on Final Fantasy Versus XIII. No, we don’t have a release date yet. Tetsuya Nomura spoke with the magazine promising even better graphics than trailers last year.
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