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18 年
NVIDIA准备迎接Shader Model 5.0
三年前推出的Shader Model 3.0还没有全面普及,DirectX 10下的SM 4.0也才刚刚崭露头角,NVIDIA已经开始为SM 5.0做准备了。 NVIDIA最近发布的新款开发套件SDK 10中包含了大量的改进创新,比如对C for Graphics Profiles的升级支持中就出现了Fragment50、Vertex50、Geometry50等,这就意味 ...
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