Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
此消息一出,不少独立游戏开发者最先做出了反应。包括《Among Us》制作组在内的许多开发者们纷纷表示正在考虑会转投其他引擎,因为花钱雇人来移植/重写代码的费用要“远远小于继续使用Unity会带来的头痛”。
Unity has cancelled its runtime fee after "deep consultation" with its "community, customers, and partners." Last September, Unity announced it would impose a Runtime Fee on every install of a Unity ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Unity president and CEO Matt Bromberg announced the company has cancelled its runtime fee. Unity Personal will remain free and will be doubling the current revenue and funding ceiling from $100,000 to ...
Unity has cancelled the controversial Runtime Fee after “deep consultation” with its community and partners. This goes into effect immediately. Matt Bromberg, the President and CEO of Unity, wrote a ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Following a turbulent few weeks at Unity, it was announced today that John Riccitiello will retire from the company. Riccitiello served as President, CEO, chairman, and served on Unity’s board of ...
Unity’s Unite event is over and with it came new features for Unity, new powers for developers and one more apology for the company’s recent Runtime Fee farrago. Unite 2023 was Unity’s first in-person ...