Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Back in March at the Game Developers Conference 2025 (GDC 2025), Microsoft unveiled DirectX Raytracing (DXR) 1.2, which introduces Opacity Micromaps (OMM). The ...
【本文由小黑盒作者@Rairai酱于03月24日发布,转载请标明出处!】 微软发布 DirectX Raytracing 1.2,大幅提升性能与画质,引入次世代神经渲染技术,与 NVIDIA、AMD、Intel 深度合作 DirectX Raytracing 1.2(DXR)及神经渲染技术亮相 GDC,全面支持 AMD、Intel、NVIDIA 硬件 在 GDC ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Ray tracing has become a new trend in PC gaming and other graphics-related tasks. Its demand for PCs is quite high, even for those with high-end graphics cards. For this reason, Microsoft has promised ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
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