Technology Editor Bill Wong saw same interesting vision technology at the Intel Developer Forum and Design East/Embedded Vision Summit. This includes PointGrab's 3D vision recognition using a Webcam ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...