Marc Santos is a Guides Staff Writer from the Philippines. He's a seasoned writer with over four years of industry experience, and he is an enjoyer of all things difficult in gaming. If Marc's not ...
Derek's love of games came at an early age when his parents first brought home the Nintendo Entertainment System. From then on, countless nights were spent hunting ducks, stomping turtles, exploring ...
We've now passed the two-year mark since Cities: Skylines 2 released for PC Game Pass, and after another couple of years attempting to optimise the console version for an Xbox Game Pass launch, ...
Despite saying it is moving its focus to Nintendo Switch 2, Nintendo still plans to develop original Switch games. Earlier this week during the company's financial report, Nintendo said it is shifting ...
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Fresh off the recent release of Cronos: The New Dawn, divisive horror game developer Bloober Team ...
Studios doing contract development work for major game companies tend to stay behind the scenes – and while some get their big breaks, many never gain recognition outside of industry circles. Japanese ...
The use of Switch 2's widely-disliked Game-Key Cards was defended by a Ubisoft developer who worked on the Nintendo port of Star Wars Outlaws. Writing on social media, Ubisoft audio architect Rob ...
Nintendo’s data-free, download-unlocking Game Key Cards have proven popular with game publishers, even as they’ve drawn ire from many fans of games stored on physical media. Now, though, a developer ...
After previously providing multilingual translation services for games, "DMM GAME Translation," allowing Japanese games to be more widely disseminated globally, Algomatic recently announced the launch ...
The Switch 2 might be selling gangbusters to the public, but behind the scenes there's an emerging narrative about the apparent difficulty of developing for the console. Since its release, whispers ...